Hi folks, DirtyOnion here.
I'm a solo game dev who focuses on making games with stark artstyles and genre-blending mechanics. These tend to be of the 2D Pixel-art flair, but I always try to push the visuals and mechanics of a game to their limit. I basically just make stuff that I think is cool.
Developer of "The Milliner," "Varmint," and the upcoming "DEATH CASINO."